EndlessVehicles
Cars, bikes, boats, hovercrafts, helicopters, planes and tanks with their own physics, shared garages, a shop, fuel, damage and a shop paid through Vault.
What the plugin does
Vehicles
One file per vehicle, with body, seats, wheels, turrets and rotors drawn by the resource pack.
3D editor
Import the pack's models, move the parts with the mouse and download the finished file, without writing offsets by hand.
Garages
Personal and company garages with roles, shop, vouchers, selling and transferring between players, plates.
Driving and damage
Physics per vehicle type, gravity, climbing blocks and slabs, collisions, repairs and upgrades.
Fuel
Pumps, jerrycan and consumption, with payments through Vault.
Integrations
WorldGuard flags, Vault and an API for other plugins.
Requirements
- Paper 1.21.8, 1.21.9, 1.21.10 or 1.21.11. On other versions the plugin disables itself with a message in the log.
- A license key (you get it with the purchase) and a MySQL database for garages and vehicles.
- Vault with an economy plugin (optional). Without Vault, set
economy.free: trueand everything will be free. - WorldGuard (optional) for vehicle flags.
- PlaceholderAPI (optional) to use placeholders, for example ItemsAdder's font images, in texts and menus.
- The resource pack with the vehicle models.
The plugin is self-contained: it does not need any other vehicle plugin or third-party plugin to work. Vehicle files are in HJSON format.